We have 28 students with us this semester in Silicon Valley, working on four teams of seven students.
Team LucidDream is marrying an Oculus display with Thalmic Labs’ Myo device to help create sustainable immersion in a virtual reality world.
The Runaround is building a real world “big game” with an augmented reality layer on top. I’m not only one of their advisors this semester, but I’m also the client.
SeptoBunny is working with Electronic Art’s Office of the Chief Creative Officer to design a new golf experience for connected TVs.
Serenity is building an iPad game that addresses the serious issue of bullying.