We have a busy semester ahead with three projects and 21 students.
Project Heidegger is for EA’s OCCO, the goal of which is to develop a system that identifies player types with the purpose of making recommendations to gamers accurately, unobtrusively, and with a high degree of personal specificity.
Bravura is creating a combined exploratory playground and musical tool on the iPad for people ages eight and up.
iAchieve is working with the Institute of Play and Electronic Arts on an assessment tool that will make educational data beautiful, engaging, and useful for middle school students.